Parents Lah!

Building Stronger Parents Through Play

Team members

Michelle Pakalapati (ESD), Anushka Molgi (ESD), Genson Low Yuan Sen (ISTD), Mohamed Zuhairi Bin Mohamed Amran (ISTD), Ye Jiarong (EPD), Wang Jingxi, Jeslyn (DAI), Rachel Low Jia Xin (ESD)

Instructors:

  • Debbie Ding

Writing Instructors:

  • Susan Wong

  • Dominic Edmund Kim San Quah

A mobile-first, scenario-based casual game grounded in Self-Determination Theory and Baumrind’s parenting styles.

Parents step into realistic family conflicts, make choices, and see how their responses shape outcomes. All in a safe, judgement-free space.

WHY IS IT NEEDED?

“How might we create a safe, reflective environment where parents can explore different responses to real-life parenting challenges and strengthen connection with their tweens and teens*?”

*tweens (7 –12 years old) and teens (13 –16 years old)

Overview

An interactive game that helps parents practise handling everyday conflicts, understand the impact of different parenting styles, and build stronger connections with their child through more supportive responses.

CORE FEATURES

Character Customisation

Your parenting journey starts with you. Customising your character gives players a sense of ownership from the very first screen and the choices you make here aren’t just cosmetic.

Your parenting style echoes throughout the game, shaping how your child responds and how the story unfolds.

Chapter Selection

Every parent’s story is different. Chapters are structured around real-life parenting stages, so the scenarios feel familiar and grounded. There’s no single “right” way to parent, every chapter can be replayed, letting you explore different approaches and see where they lead.

Game Mechanics

Gameplay unfolds through dialogue-based scenarios that drop you into real, everyday parenting moments.

Using a point-and-click mechanic, you interact with the scene at your own pace, then choose how to respond from a set of options.

Each choice reflects a different parenting approach, and the consequences quietly accumulate which shapes your child’s mood, trust, and the relationship between you as the story progresses.

Mini-Games

Between story moments, mini games bring parenting concepts to life through hands-on interaction.

These short activities turn abstract ideas into something you can actually feel and practise.

End Card

After each chapter, players receive a personalised results screen showing their Relationship Meter outcome and the parenting style they demonstrated.

Alongside it, a quick breakdown of what went well and where there’s room to grow, closing every chapter with insight, not judgment.

DESIGN PROCESS

Human-centered, evidence-based
Our iterative design process was grounded in real user research and co-creation with parents, educators, and government stakeholders.

TECHNICAL ARCHITECTURE

ACKNOWLEDGEMENTS

We would like to express our sincere gratitude to Professor Debbie Ding for her exceptional mentorship throughout this capstone project. Her expertise, guidance, and unwavering support were instrumental in shaping both our work and our growth as designers.

We also thank Professor Massimiliano Colla and Professor Yow Wei Quin for their valuable support and feedback, which helped refine our ideas and improve our prototype.

We are deeply grateful to our Industry Mentor, Mr. Koh Chee Wee, for his dedication, weekly guidance, and invaluable logistical and research support, which greatly enriched our project.

Our appreciation also goes to the Family For Life Educators, especially Ms Kristine Neo, for their practical insights that grounded our work, and to Mr Dominic Quah for his guidance in strengthening our communication and presentation.

We acknowledge the support of the SUTD Capstone Programme for funding participant incentives, and we sincerely thank all our research participants for their time and contributions, which were essential to this project.

Thanks with love,

Game On! Project Team

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