Michael Budig
Geraldine Quek
Grace Kong
Bernard Tan
The project began with the decision to focus on Transit-Oriented Developments (TODs), a cornerstone of Singapore’s urban planning strategy aimed at creating compact, walkable, and mixed-use communities centered around public transport. While TODs are designed to support a “car-lite” future and enhance liveability, our research revealed that they often fall short in addressing the needs of vulnerable user groups, particularly wheelchair users and families with young children. Through analysis of national frameworks (e.g., Master Plan 2025, Land Transport Master Plan 2040), site observations, and user accounts, we identified critical gaps in accessibility that are frequently overlooked in conventional planning. This person-centred inquiry helped us define the problem: the need for tools that empower architects to design TODs that go beyond compliance, prioritising real-world usability and inclusive user experiences.
In this phase, we synthesised insights from extensive user research, including site analysis, role-playing, stakeholder interviews, and surveys, to clearly define the needs and pain points of wheelchair users and families with young children in Transit-Oriented Developments (TODs). These findings informed the creation of a Refined House of Qualities (HOQ), which translated both emotional and functional user needs into measurable design features. By aligning these features with the principles of Singapore’s Universal Design Index (UDI), we developed a dual-layered Performance Matrix that served as the foundation for evaluating and guiding our digital tool’s features—ensuring each prototype decision was rooted in real-world accessibility challenges and user-centred priorities.
In response to the identified user pain points and limitations of existing tools, the team developed AccessAble, an integrated digital toolkit designed to help architects create more inclusive Transit-Oriented Developments (TODs). Built as a Grasshopper plugin, AccessAble streamlines accessibility assessments by combining real-time design evaluation, user navigation simulation, and regulation-guided feedback into a single workflow. The tool allows architects to test spatial usability from the perspective of wheelchair users, identify problem areas early in the design process, and retrieve context-specific regulatory guidance through a specialised knowledge base. By embedding both quantitative checks and qualitative, user-informed insights, AccessAble empowers architects to move beyond compliance checklists and make more empathetic, user-centred design decisions aligned with Singapore’s Universal Design goals.
AccessAble is made up of two integrated subsystems within the Grasshopper environment. The Accessibility Knowledge Base allows architects to query local accessibility standards and receive context-specific, regulation-aligned responses without leaving their design workspace. Paired with this is the Accessibility Analysis subsystem, which enables architects to simulate user movement and evaluate design compliance in real time. Together, these subsystems offer a seamless, end-to-end toolkit that supports both informed decision-making and inclusive spatial design within the architectural workflow.
The Accessibility Knowledge Base is a context-aware, AI-powered system that helps architects easily access and interpret accessibility standards during the design process. Built using a Retrieval-Augmented Generation (RAG) framework, it parses and indexes official regulatory documents, such as Singapore’s BCA Code on Accessibility, and allows users to query them directly within Grasshopper. When a query is made, the system retrieves the most relevant sections of the code and generates a clear, concise response using a Large Language Model (GPT-4o). To enhance usability, the system includes a simulated persona, such as a wheelchair user, who presents the information in a relatable and design-relevant way. This ensures that architects receive not just technical references, but also contextual insights that help them understand how specific guidelines impact real users, ultimately supporting more informed and empathetic design decisions.
AccessAble’s Accessibility Analysis subsystem brings together two powerful design evaluation methods into one integrated tool—agent-based user simulations and real-time compliance checks. Designed specifically for architects working within Rhino/Grasshopper, this subsystem helps identify both technical flaws and experiential pain points early in the design process. It empowers designers to see through the eyes of wheelchair users, aligning both code compliance and emotional usability into a single streamlined workflow.
This feature models how wheelchair-bound users navigate a proposed space, taking into account mobility constraints like turning radius, ramp gradients, and visibility. Simulations are visualised with colour-coded paths, highlighting accessible routes and congestion zones in an intuitive way. Designers can explore how design choices impact the ease of movement and spot inaccessible areas before they’re built. Persona-based agents offer a deeper layer of realism, reflecting actual behaviour patterns gathered from user research
The system provides automated checks for key design elements such as path widths, slopes, door thresholds, and reachability, all benchmarked against BCA and UDI standards. A three-stage compliance matrix is used: ❌ for non-compliance, ✅ for basic compliance, and ✅✅ for features that exceed guidelines. This allows architects to not only meet regulatory demands but also aspire toward design excellence. The process is embedded directly into Grasshopper, enabling real-time feedback during design development.
Each compliance check is backed by a research-driven performance matrix based on our refined House of Qualities (HOQ). This matrix links architectural features to both physical requirements and emotional responses, ensuring that the tool evaluates not just feasibility but also dignity, ease, and comfort. This dual-layered system encourages architects to go beyond code and create environments that truly support and empower all users.
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At Singapore University of Technology and Design (SUTD), we believe that the power of design roots from the understanding of human experiences and needs, to create for innovation that enhances and transforms the way we live. This is why we develop a multi-disciplinary curriculum delivered v ia a hands-on, collaborative learning pedagogy and environment that concludes in a Capstone project.
The Capstone project is a collaboration between companies and senior-year students. Students of different majors come together to work in teams and contribute their technology and design expertise to solve real-world challenges faced by companies. The Capstone project will culminate with a design showcase, unveiling the innovative solutions from the graduating cohort.
The Capstone Design Showcase is held annually to celebrate the success of our graduating students and their enthralling multi-disciplinary projects they have developed.